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This high-performance game-ready model of the F-35B Lightning II is specifically designed for mobile projects such as MWT: Tank Battles, with a focus on balancing visual fidelity and performance on low-end devices.

 

  • Topology: 12,874 triangles — an optimal polycount for next-gen mobile RTS and tactical action games, allowing for multiple units to be displayed simultaneously on screen.

  • UV Layout: A single efficiently packed 4K texture set — compatible with aggressive compression and LOD mechanics for mobile deployment.

  • UV2: A second UV channel is included for seamless application of custom camouflage patterns.

  • Materials: PBR shading based on a single material setup, utilizing Albedo, Normal, Metallic, Glossiness, AO, and Camo Mask channels. Metallic, Glossiness, and Camo Mask are packed into a single MGC texture.

  • Detailing: Includes all the key features of the F-35B — vectoring exhaust nozzle, opening lift fan doors for vertical takeoff, weapon bay doors, and the signature stealth silhouette.

  • Animations: Includes animations for gear deployment, lift fan and nozzle door opening, and exhaust nozzle rotation.

  • LOD Setup: LOD 0 – 12,874 tris (for player unit and high-quality hangar view), LOD 2 – 6,280 tris (for enemy aircraft or low settings), LOD 3 – 2,278 tris (for long-distance units)

  • Performance: Tested on mobile hardware (Snapdragon 865 and below) — delivers stable 60 FPS with up to 6 active units on screen including shadows and FX.

 

This model is perfectly suited for use as a main combat unit, in cutscenes, upgrade screens, or hangar displays. Easily adaptable for other platforms or F-35 variants (A/C)

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