<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Renderdock Studio]]></title><description><![CDATA[3D Outsource Studio
Assets for application, games and videos, unique concept design based on the engineering touch
AAA-quality in a short time]]></description><link>https://www.renderdock.org/uruyfkuykuyfuhkjhggkgkgjkh</link><generator>RSS for Node</generator><lastBuildDate>Sat, 30 May 2026 13:18:50 GMT</lastBuildDate><atom:link href="https://www.renderdock.org/ru/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Test]]></title><description><![CDATA[Ntcn uiyfdduyfjo  odfiydfoiyfyoufyoufoyuifyiofyiofyio]]></description><link>https://www.renderdock.org/post/_test</link><guid isPermaLink="false">69b0685fa547e1dd3d7d994d</guid><pubDate>Tue, 10 Mar 2026 18:52:26 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/c62d2c_415ef4ab5f854b74a74c4b16d389a8a7~mv2.jpg/v1/fit/w_800,h_446,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>iartsxjPcVS</dc:creator></item><item><title><![CDATA[T-25 Pamir]]></title><description><![CDATA[T-25 Pamir is one of latest battle machines concept, created by RenderDock Studio  exclusively for Artstorm  LLC and their MWT project. In this work we followed the standarts we established earlier: attention to detail, technical шлvalidity of artistic solutions, application of our studio's extensive engineering knowledge and experience. In the game MW: Tank Battles, the T-25 "Pamir" is classified as a Tier IV combat vehicle and is available through special events or in-game promotions. Due...]]></description><link>https://www.renderdock.org/post/t-25-pamir</link><guid isPermaLink="false">69b0627b22bc04bb87f964e9</guid><pubDate>Tue, 10 Mar 2026 18:27:09 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/c62d2c_698ff93d593c449b909882983eac1e33~mv2.jpg/v1/fit/w_800,h_800,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>iartsxjPcVS</dc:creator></item><item><title><![CDATA[Colleagues, friends, and partner ]]></title><description><![CDATA[Colleagues, friends, and partners, We wish you happy holidays and thank you for another year of precise, challenging, and truly professional work.   ✨ May the tools never fail, ideas never run out, and the results always speak for themselves. Thank you for being in 3D — seriously and for the long run. With respect, the RenderDock Studio teamColleagues, friends, and partners, We wish you happy holidays and thank you for another year of precise, challenging, and truly professional work. ...]]></description><link>https://www.renderdock.org/post/colleagues-friends-and-partner</link><guid isPermaLink="false">69b0635422bc04bb87f96719</guid><pubDate>Thu, 01 Jan 2026 18:30:46 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/c62d2c_415ef4ab5f854b74a74c4b16d389a8a7~mv2.jpg/v1/fit/w_800,h_446,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>iartsxjPcVS</dc:creator></item></channel></rss>